Market

πŸ“¦ Gunpowder β–Ό

Item Type: Resource
Item Weight: 0.01
Base Price: 8

Market Contracts β–Ό

Port Name
Supply Price (Qty)
Demand Price (Qty)
Neutral
3 (50000)
β€”
3 (16279)
β€”
6 (30000)
β€”
Free Ports
3 (22000)
β€”
3 (42161)
β€”
3 (43250)
β€”
3 (10369)
β€”
4 (35840)
β€”
France
3 (50000)
β€”
Great Britain
3 (20000)
β€”
3 (20574)
β€”
3 (39372)
β€”
3 (9891)
β€”
Pirates
4 (1326)
β€”
5 (266)
β€”
6 (25765)
β€”
Spain
6 (7434)
β€”

πŸ“ Added at: β–Ό

Neutral
Pitt's Town, Bahamas (950,000)
William's Bay, Bahamas (950,000)
Free Ports
Nassau, Bahamas (950,000)
La Tortue, Hispaniola (950,000)
La Mona, Puerto Rico (950,000)
Aves, Central Antilles (950,000)
Guayaguayare, South America (950,000)
Dariena, Central America (950,000)
Great Corn, Central America (950,000)
Tumbado, Yucatan (950,000)
Great Britain
Bone Cay, Jamaica LVTN (950,000)

πŸ—ΊοΈ Added at (map): β–Ό

Crafting Requirements β–Ό

Reals Required: 105
Quantity Produced: 100
Material Requirements: each input valued at its cheapest acquisition — producing-port buy price or recursive crafting cost, whichever is lower
3 × Saltpeter @ 4.00 = 12
3 × Sulphur @ 4.00 = 12
2 × Charcoal (crafted) @ 1.40 = 3
1 × Barrels (crafted) @ 1.71 = 2
Est. Material Cost: 29
Cost Per Unit: 1.34 (materials + reals ÷ 100 produced)
Crafting Markup: 499.2% (base price 8 vs cost per unit)