Patch History

First draft — under review. This page was generated by AI and has not yet been reviewed for accuracy. Treat everything here as provisional until it has been checked against the game.

This page lists every update the developers themselves tag as a "Major Update" on Steam — the headline patches with their own announcement, not the routine hotfixes and dated mini-updates between them. It is drawn straight from Steam's own Major Update category, so it tracks the game rather than anyone's hand-kept list, and each entry links to the official announcement. Where a big update was tested first, the entry links the patch that actually went live, not the test-server opening. It runs newest first. For the story that ties these milestones together — the wipes, the ownership changes, the pre-Steam years — read Dev History instead. The tag reaches back to late 2019; because the game is patched several times a month, the live Steam announcements feed is always the most current record.

2026

  • August 2026 Major Update: PvP Rewards, RoE Update, Penetration Overhaul & other — 10 August 2026 — A broad update touching combat, conquest and the economy at once. It introduced a per-ship Rating combining battle rating with the value of a ship’s woods, upgrades and guns, and paid rewards for sinking players in proportion to it; capped PvP attacks at six times the attacker’s battle rating; rebuilt penetration around fixed armour thicknesses and named distance thresholds; doubled the armour repair’s cooldown and its effect while barring armour and crew repairs from the opening of a battle; put NPC attacks on player-held ports on a schedule keyed to how many ports a clan holds; and rewrote every ship and cannon recipe to cost several times more and to require doubloons. It opened on the test server on 3 July.
  • April 2026 Update: New Ship Montanes, new Combat, new Rules of Engagement & more — 6 April 2026 — Added the Spanish ship of the line Montanes (also sold as a DLC ship), a reworked combat pass, and returned the Rules of Engagement toward their 2016 two-sided principles (battles open to both sides for 45 minutes).

2025

2024

  • Forthcoming Large Update: Naval Action Reborn — 16 May 2024 — Previewed the "Reborn" overhaul: reworked combat across ship classes, a fix for the boarding meta, a leak and heeling rebalance, and a refocus onto a few core activities — the banner the 2025 wave would land under.
  • New Season Patch: Combat improvements, repairs and more — 24 January 2024 — Added a repair cooldown, raised crew requirements and lengthened in-battle repair time, and made ship and gun crafting harder for individuals and small clans.

2023

2022

2021

2020

2019

Sources & Credits

This page draws on facts from, and gratefully credits: Naval Action — Steam Developer Announcements. Prose is original; see how this guide is made.

Last verified 2026-08-10 by AI.