First draft — under review. This page was generated by AI and has not yet been reviewed for accuracy. Treat everything here as provisional until it has been checked against the game.
This page lists every update the developers themselves tag as a "Major Update"
on Steam — the headline patches with their own announcement, not the routine hotfixes and
dated mini-updates between them. It is drawn straight from Steam's own Major Update category, so
it tracks the game rather than anyone's hand-kept list, and each entry links to the official
announcement. Where a big update was tested first, the entry links the patch that actually
went live, not the test-server opening. It runs newest first. For the story that
ties these milestones together — the
wipes, the ownership changes, the pre-Steam years — read
Dev History instead.
The tag reaches back to late 2019; because the game is patched several times a
month, the live
Steam announcements feed
is always the most current record.
Major Changes, Improvements, and Bug Fixes – October 2025
— deployed to live servers 14 October 2025 — The "August 2025 Major Update,"
shipped after a long testing run: a new sailing model that sorts every ship into four classes,
a reals-for-damage reward system with a daily leaderboard, and a wide pass of balance and bug
fixes. It first
opened on the test server
on 6 August.
MATERIA PRIMA Patch and Final Last Wipe and Reset
— deployed 10 April 2025 — The sweeping Gunpowder / Materia Prima overhaul of
resource supply and the economy, billed as the "final" full wipe and reset. The Peace server
carried straight through it. It was trialled on the
Gunpowder test server
from late February.
Forthcoming Large Update: Naval Action Reborn
— 16 May 2024 — Previewed the "Reborn" overhaul: reworked combat across ship classes,
a fix for the boarding meta, a leak and heeling rebalance, and a refocus onto a few core
activities — the banner the 2025 wave would land under.
New Season Patch: Combat improvements, repairs and more
— 24 January 2024 — Added a repair cooldown, raised crew requirements and lengthened
in-battle repair time, and made ship and gun crafting harder for individuals and small clans.
Seasonal Patch: The Missing Links Part 1
— 21 August 2020 — Introduced battle sails and the original wind-shadow mechanic, with
sailing, damage-model, and gunnery reworks. (Around this time the developers moved their patch
notes from the old forum to Steam.)
Seasonal Update: Treacherous Waters
— 22 October 2019 — The first seasonal update after the game left Early Access, and
the earliest update Steam carries under the Major Update tag.