Reals Required: 0
Quantity Produced: 100
Material Requirements: each input valued at its cheapest acquisition — producing-port buy price or recursive crafting cost, whichever is lower
Est. Material Cost: 1
Cost Per Unit: 0.01 (materials + reals ÷ 100 produced)
Crafting Markup: 9,900.0% (base price 1 vs cost per unit)