Reals Required: 0
Quantity Produced: 1
Material Requirements: each input valued at its cheapest acquisition — producing-port buy price or recursive crafting cost, whichever is lower
Est. Material Cost: 100
Cost Per Unit: 100.00 (materials + reals ÷ 1 produced)
Crafting Markup: -99.0% (base price 1 vs cost per unit)