Reals Required: 10
Quantity Produced: 50
Material Requirements: each input valued at its cheapest acquisition — producing-port buy price or recursive crafting cost, whichever is lower
Est. Material Cost: 76
Cost Per Unit: 1.71 (materials + reals ÷ 50 produced)
Crafting Markup: 75.2% (base price 3 vs cost per unit)